The number and size of attached screens, you can use With _mode() will close the previous display. Pygame can only have a single display active at any time. These areĬontrolled by flags passed to _mode(). Special modules like automatic scaling or OpenGL support. Byĭefault, the display is a basic software driven framebuffer. The pygame display can actually be initialized in one of several modes. Both axes increase positively towards the bottom right of the screen. The origin of the display, where x = 0 and y = 0, is the top left of the Immediately visible onscreen you must choose one of the two flipping functions Once youĬreate the display you treat it as a regular Surface. Surface that is either contained in a window or runs full screen. This module offers control over the pygame display.
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